![]() Can be comboed from grounded moves as it comes out fast. Attacks opponents with a diagonal descending kick, then she does the Street Fighter 2 Animated Movie chokehold thing. Killer Bee Spin (Level 2, can be done in the air as well): 214214K. You can feint the Hooligan by following up with P. The LPLP follow-up is a throw on standing opponents. No input equals a low slide (Razor’s Edge Slicer), K is Cannon Strike, while 2K is an air axe kick that’s an overhead. Short hop with different follow-ups for mixup nonsense. Make sure to aim her foot at your opponent’s leg/feet/lower torso so that you’re in the advantage. Spinning hop and fist attack can slip through opponent’s guard and side-switch if you play it at the right time.Ĭannon Strike: During forward jump, 214K. Do not use up-close unless you hit confirm because your opponent can punish it. Trademark combo-ender and forward-moving surprise attack. Play If: You want the best rushdown in the SF business, likes taking risks for big payoff and damage.Īvoid If: You prefer defensive characters, want more footsie & poking tools, prefer fighters with high health. Also, her footsie range isn’t the best when compared to other characters like Manon and Blanka. She only needs to make one mistake until her life bar reaches 0 in a few attacks. Her only downside? Taking huge risks against characters who have way, WAY more health than her like Marisa and Zangief. Combo them to Drive Rush and Super Arts after that. Mix up her offense with a few throws (she air throws too), then apply pressure with added Drive Rush shenanigans until your opponent cracks. Long story short, if you’re using Cammy and are blocking 50% of the match, you’re playing her totally wrong. She’s fast enough to even get the drop on zoners if they mess up their setplay, perhaps even scoring a Perfect round with good reads and hard-to-react mixups. Just like her Super Turbo debut and Street Fighter 5 recent appearance, she trades defense and health in favour of damage and offensive tools that let her move forward, anti-air, switch sides, and do short hops (Hooligan Combo) to confuse her opponents. The UK-based cat lover is all about rushdown, baby! Cammy has a ton of fast moves and quick hits that let her get into the fray whenever, dart in and out like nobody’s business, and mixup opponents without so much letting them blink. Info & video credits: Fighting Game Anniversaries, WoolieVS, FlawlessDeku, Capcom, Reversal None of this Fierce or Roundhouse bulls*** in Asia. ![]() LK, MK, and HK are light kick, medium kick, and heavy kick respectively. For example, Hadouken from player 1’s starting side is 236P.Īttack buttons are as follows: LP, MP, HP are light punch, medium punch, and heavy punch respectively. Note: This guide is still in development.Īll inputs are in numpad notations. In this entry, we’ll be focusing on Cammy, the ex-Shadaloo Doll now secret agent known as the Killer Bee due to her speed and deadly hits. As such, the game’s roster for its launch is set with 18 characters, each with their various playstyles. Street Fighter 6 is coming out on 2nd June, which is just less than a month away. ![]()
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